Invention of Electric Light Text Card 6-Pack
Item 147976
Grade 6-12
Lexile 830L
ISBN 9798765969625
Language English
Discover how dedicated scientists invented electric light! From Humphry Davy’s creation of the first incandescent light to Thomas Edison’s light bulb, many scientists contributed to the quest for electric light. Find out more in this enlightening 6-pack of STEAM text cards.
Created in collaboration with the Smithsonian Institution, this 6-pack boosts secondary students’ literacy skills while igniting curiosity, creativity, and innovation. The lesson plan includes a hands-on STEAM challenge that takes students through each step of the engineering design process and is perfect for makerspace activities.
Invention of Electric Light 6-Pack
- Discover how the engineering design process can help solve real-world problems
- Examine content that highlights every component of STEAM: science, technology, engineering, the arts, and mathematics
- Build visual literacy with dynamic images and text features that enhance the reading experience
- Develop creative and critical thinking skills with questions on the backs of the cards
This 6-Pack includes six copies of this title and a content-area focused lesson plan.
Kits from this series
Content and Literacy Science Readers: Georgia STEAM/STEM Kindergarten Kit
Build students' literacy and science skills while fostering curiosity, creativity, and innovation! This kit aligns to the Science Georgia Standards of Excellence (GSE).
Item Number:111129
ISBN:9781644919637
Content and Literacy Science Readers: Georgia STEAM/STEM First Grade Kit
Build students' literacy and science skills while fostering curiosity, creativity, and innovation! This kit aligns to the Science Georgia Standards of Excellence (GSE).
Item Number:111130
ISBN:9781644919644
Content and Literacy Science Readers: Georgia STEAM/STEM Second Grade Kit
Build students' literacy and science skills while fostering curiosity, creativity, and innovation! This kit aligns to the Science Georgia Standards of Excellence (GSE).
Item Number:111131
ISBN:9781644919651
Content and Literacy Science Readers: Georgia STEAM/STEM Third Grade Kit
Build students' literacy and science skills while fostering curiosity, creativity, and innovation! This kit aligns to the Science Georgia Standards of Excellence (GSE).
Item Number:111132
ISBN:9781644919668
Content and Literacy Science Readers: Georgia STEAM/STEM Fourth Grade Kit
Build students' literacy and science skills while fostering curiosity, creativity, and innovation! This kit aligns to the Science Georgia Standards of Excellence (GSE).
Item Number:111133
ISBN:9781644919675
Content and Literacy Science Readers: Georgia STEAM/STEM Fifth Grade Kit
Build students' literacy and science skills while fostering curiosity, creativity, and innovation! This kit aligns to the Science Georgia Standards of Excellence (GSE).
Item Number:111134
ISBN:9781644919682
Smithsonian STEAM Readers: Life Science
Discover how the engineering design process can help solve real-world problems! This life science kit fosters creativity and innovation with 16 nonfiction books and text cards, lesson plans, digital resources, and hands-on STEAM challenges.
Item Number:142260
ISBN:9798765952894
Smithsonian STEAM Readers: Physical Science
Learn how the engineering design process can help solve real-world problems! This physical science kit fosters creativity and innovation with 16 nonfiction books and text cards, lesson plans, digital resources, and hands-on STEAM challenges.
Item Number:142261
ISBN:9798765952900
Smithsonian STEAM Readers: Earth & Space Science
Discover how the engineering design process can help solve real-world problems! This Earth and space science kit inspires creativity and innovation with 16 nonfiction books and text cards, lesson plans, digital resources, and hands-on STEAM challenges.
Item Number:142262
ISBN:9798765952917
Smithsonian STEAM Readers: Kindergarten Kit
Created in collaboration with Smithsonian, this dynamic kit builds literacy skills and uses real-world examples and hands-on STEAM challenges to show how the engineering design process is used to solve real-world problems.
Item Number:28840
ISBN:9781493866250
Smithsonian STEAM Readers: Grade 1 Kit
Created in collaboration with Smithsonian, this dynamic kit builds literacy skills and uses real-world examples to show how the engineering design process is used to solve real-world problems. It features hands-on STEAM challenges and STEAM career advice.
Item Number:28841
ISBN:9781493866267
Smithsonian STEAM Readers: Grade 2 Kit
Created in collaboration with Smithsonian, this dynamic kit builds literacy skills and uses real-world examples to show how the engineering design process is used to solve real-world problems. It features hands-on STEAM challenges and STEAM career advice.
Item Number:28842
ISBN:9781493866274
Smithsonian STEAM Readers: Grade 3 Kit
Created in collaboration with Smithsonian, this dynamic kit builds literacy skills and uses real-world examples to show how the engineering design process is used to solve real-world problems. It features hands-on STEAM challenges and STEAM career advice.
Item Number:28843
ISBN:9781493866281
Smithsonian STEAM Readers: Grade 4 Kit
Created in collaboration with Smithsonian, this dynamic kit builds literacy skills and uses real-world examples to show how the engineering design process is used to solve real-world problems. It features hands-on STEAM challenges and STEAM career advice.
Item Number:28844
ISBN:9781493866298
Smithsonian STEAM Readers: Grade 5 Kit
Created in collaboration with Smithsonian, this dynamic kit builds literacy skills and uses real-world examples to show how the engineering design process is used to solve real-world problems. It features hands-on STEAM challenges and STEAM career advice.
Item Number:28845
ISBN:9781493866304
Related links
Correlations to National, State, and Province Standards
Product reviews
In this section you can find reviews from our customers, or you can add your own review for this particular product.
Customer reviews help other visitors to read feedback from users who have already purchased and are using TCM’s products.