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Finding the Right Container

Different types of containers are meant to hold different types of objects. Introduce young learners to shapes and STEAM concepts with this STEAM reader created in collaboration with the Smithsonian Institution.

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Pulling Taffy
Pulling Taffy

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Pulling Taffy

Learn how taffy is made and introduce kindergarten students to STEAM topics with this fun STEAM reader! This title features a simple, hands-on STEAM activity that takes students through the steps of the engineering design process.

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Making More Doughnuts

Have you ever wondered how doughnuts got their shape? Learn about the history of doughnuts with this STEAM reader that introduces kindergarten students to STEAM concepts through real-world examples and a STEAM activity.

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Garden Life
Garden Life

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Garden Life

Introduce kindergarten students to life science and STEAM topics through real-world examples. This STEAM reader features a simple, hands-on STEAM activity that takes students through the steps of the engineering design process.

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Helping Injured Animals

Learn how prosthetic devices and 3D printing have helped injured dogs, cats, elephants, and dolphins! This STEAM reader builds literacy and critical thinking skills through real-world examples and features a hands-on lab activity.

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Making Music
Making Music

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Making Music

Learn how musical instruments work with this STEAM reader that builds literacy and critical thinking skills through real-world examples and features a hands-on lab activity.

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Cooling Off
Cooling Off

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Cooling Off

On a hot day, what can people do to cool off? Learn about the many ways there are to keep cool. This STEAM reader builds literacy and critical thinking skills through real-world examples and features a hands-on lab activity.

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Staying Warm
Staying Warm

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Staying Warm

Learn about the many ways humans can get warm when they are too cold. This book features a hands-on STEAM challenge and uses real-world examples to give insight into how the engineering design process is used to solve problems.

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The Art of Shadow Puppets

Learn the history of shadow puppets and the technology behind them with this STEAM reader that features a STEAM challenge. Students will gain insight into how the engineering design process is used to solve problems through real-world examples.

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Building Sandcastles

Finesse your sandcastle-building skills with this fun title that examines the properties of sand and factors that influence sandcastle construction such as moisture and sunlight. This STEAM reader for 1st grade features a hands-on STEAM challenge.

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Being Like Butterflies

Learn about technologies that humans have developed by studying butterflies! This book features a hands-on STEAM challenge and uses real-world examples to give insight into how the engineering design process is used to solve problems.

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Making Water Safe

Everyone needs clean water, but not everyone has access to it. Learn how people are working to solve the clean water problem with this book that uses real-world examples to give insight into how the engineering design process is used to solve problems.

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Powered by the Sun

Learn how scientists channel energy from the sun to power awesome innovations! This book features a hands-on STEAM challenge and uses real-world examples to give insight into how the engineering design process is used to solve problems.

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Studying Snowflakes

Snowflakes are one of nature's most fascinating wonders. Learn how snowflakes form with this fun STEAM reader that builds literacy skills and features a hands-on STEAM challenge.

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Bones on Display

Take a virtual tour of the National Museum of Natural History with this high-interest STEAM reader! Learn about the challenges involved with designing fossil exhibits and how studying fossils helps scientists learn about prehistoric species.

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Creating a Habitat

Take a virtual tour of Smithsonian National Zoo's Small Mammal House with this high-interest STEAM reader! Along the way, learn about the factors that zookeepers must take into consideration when designing enclosures for zoo animals.

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Piecing Art Together

From dryer lint to plastic found in the ocean, learn how artists are using found objects to make beautiful art. This STEAM reader features a hands-on STEAM challenge and uses real-world examples to teach problem solving.

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Making Maps
Making Maps

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Making Maps

Most people use maps every day. But imagine a time when a map of a place didn't exist. Navigate through history as you learn the art, science, history, and importance of making maps with this innovative STEAM reader for 2nd grade.

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Living in Sunlight Extremes

Learn how the sun never seems to rise or set in places such as Alaska, Norway, Iceland, Sweden, and Canada with this STEAM reader that features a hands-on STEAM challenge and uses real-world examples to teach problem solving.

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The Science of Gems

Learn how minerals form in rocks and how minerals become gems with this informative STEAM reader that features a hands-on STEAM challenge and uses real-world examples to teach problem solving.

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Creative Machines

Learn how Rube Goldberg machines take simple tasks and make them complex--and fun! This STEAM reader builds literacy skills and features a hands-on STEAM challenge that uses real-world examples to teach problem solving.

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Safe Cycling
Safe Cycling

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Safe Cycling

Riding bikes can be a lot of fun, but it is even more fun when it is safe. Read about how people have made cycling safe with this STEAM reader that features a hands-on STEAM challenge and uses real-world examples to teach problem solving.

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Growing Plants in Space

What if people could grow plants in space? Would people be able to live on other planets? Scientists say yes! All plants need to grow is light, water, soil, air, and science. Learn about farming in outer space with this high-interest STEAM reader.

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Staying Dry
Staying Dry

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Staying Dry

Learn how scientists and engineers have studied plants and animals to come up with ideas on how to keep people dry in rainy weather. This STEAM reader features a hands-on STEAM challenge and uses real-world examples to teach problem solving.

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